Star Wars: The Old Republic


Knights of the Eternal Throne is the most recent expansion that released on December 2nd, 2016 for Star Wars: The Old Republic, an MMORPG developed by BioWare.

SWTOR expansions I worked on:

These are some of the environments I worked on out of many. My primary role as an Environment Artist on the project is being a world-builder, using pre-existing assets in a new and interesting way. My main tasks include set dressing, planning level layouts, lighting, post-processing, terrain sculpting/vertex painting, terrain mesh painting (including flora/rocks), VFX placement, polish, level optimization, and bug fixing. All assets were created by other artists. I worked closely with the level designers for each space to plan gameplay intentions and navigation.

Dromund Kaas (Imperial Hangar)


Dromund Kaas (Sith Temple/Catacombs)

Sith Temple Catacomb hallways
Sith Temple Catacombs (Boss fight)
Sith Temple Catacombs


Sith Temple Catacombs (Boss fight area)

Voss

Vosska City (Frozen cinematic shot) - "Look at all the destruction you've caused"


The Shrine of Healing Temple (Frozen cinematic shot) - "Look at all the destruction you've caused"

The Shrine of Healing courtyard

The Gravestone (Player's ship)


Iokath






Odessen








Zakuul Penthouse

Vaylin's Penthouse room
Hallways leading to Grand Ballroom and Kitchen/Service areas
Grand Sitting Room
Zakuul Guard's Barracks room
Hallways
Kitchen

Server room
Service Docks
Machine room
Utility Halls