Star Wars: The Old Republic - Knights of the Eternal Throne (Zakuul Penthouse)

These are a few environments of many that I worked on for the Zakuul Penthouse.

My primary role as an Environment Artist on the project is being a world-builder, using pre-existing assets in a new and interesting way. My main tasks include set dressing, lighting, post-processing, terrain sculpting/vertex painting, terrain mesh painting (including flora/rocks), VFX placement, polish, and level optimization.

The layout for these environments were planned and blocked out by our level designers, so the spaces were created around their gameplay intentions. All assets were created by other artists. A special thank you to my leads Jason Moulton and Carrie Meade, and to the rest of the SWTOR team.

Hallway leading to Grand Ballroom and the kitchens/service areas

Hallway leading to Grand Ballroom and the kitchens/service areas

Vaylin's Penthouse room

Vaylin's Penthouse room

The Grand Sitting Room

The Grand Sitting Room

Zakuul Guard's Barracks Room

Zakuul Guard's Barracks Room

Hallways

Hallways

Kitchen

Kitchen

Kitchen

Kitchen

Server Room

Server Room

Service Docks

Service Docks

Machine Room

Machine Room

Utility Halls (leading to the Beast Pit)

Utility Halls (leading to the Beast Pit)