Disneyland Game Rush - Fortnite

I worked as a Senior Environment Artist on Disneyland Game Rush, a limited-time Fortnite island celebrating the 70th anniversary of Disneyland! Inspired by the theme park, players gathered in the hub for trivia, cosmetic rewards, and dance parties, and could play seven randomized, fast-paced minigames based on iconic Disneyland rides. I did modeling, texturing, set dressing, lighting, optimization, polish, and bug fixing across the hub and the various minigames, with the most contributions to the Indiana Jones "Tomb Runner" minigame. To see more detailed call-outs of what I worked on, you can read below each image. This island game event was a huge team effort. Thank you to my team at Disney, especially my art lead Martin Teichmann and my Art Director Ken Morse!

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The Disneyland hub - I modeled & textured the dance pads, balloons, vista rides, berm tracks, and did some set dressing and optimization

The Disneyland hub - I modeled & textured the dance pads, balloons, vista rides, berm tracks, and did some set dressing and optimization

The hub - here I mainly made the dance pads, balloons, vista rides, and did some set dressing

The hub - here I mainly made the dance pads, balloons, vista rides, and did some set dressing

Modeled & textured the reward "keyosk" for the hub as well as the balloons

Modeled & textured the reward "keyosk" for the hub as well as the balloons

I modeled & textured the rides around the hub - The iconic Guardians of the Galaxy tower, Incredicoaster, and the Pixar Pal-A-Round

I modeled & textured the rides around the hub - The iconic Guardians of the Galaxy tower, Incredicoaster, and the Pixar Pal-A-Round

Modeled & textured the minigame winner's podiums

Modeled & textured the minigame winner's podiums

The hub at night - did the night lighting and optimization, some set dressing, as well as made the dance pads and balloons

The hub at night - did the night lighting and optimization, some set dressing, as well as made the dance pads and balloons

The hub at night - did the night lighting and optimization as well as some set dressing and made the dance pads, balloons, berm tracks, and vista rides

The hub at night - did the night lighting and optimization as well as some set dressing and made the dance pads, balloons, berm tracks, and vista rides

I owned the Indiana Jones "Tomb Runner" minigame - doing set dressing, lighting, making props like the snake statues, and optimization. Martin Teichmann did the initial set dressing and lighting pass.

I owned the Indiana Jones "Tomb Runner" minigame - doing set dressing, lighting, making props like the snake statues, and optimization. Martin Teichmann did the initial set dressing and lighting pass.

Indiana Jones "Tomb Runner" minigame - set dressing, lighting, making props like the snake statues, and optimization. Martin Teichmann did the initial set dressing and lighting pass.

Indiana Jones "Tomb Runner" minigame - set dressing, lighting, making props like the snake statues, and optimization. Martin Teichmann did the initial set dressing and lighting pass.

Indiana Jones "Tomb Runner" minigame - set dressing, lighting, making props like the snake statues & traps, and optimization.

Indiana Jones "Tomb Runner" minigame - set dressing, lighting, making props like the snake statues & traps, and optimization.

Indiana Jones "Tomb Runner" minigame - set dressing, lighting, making props like the snake statues & traps, and optimization.

Indiana Jones "Tomb Runner" minigame - set dressing, lighting, making props like the snake statues & traps, and optimization.

I owned the Indiana Jones "Tomb Runner" minigame - doing set dressing, lighting, making props, and optimization.

I owned the Indiana Jones "Tomb Runner" minigame - doing set dressing, lighting, making props, and optimization.

I owned the Indiana Jones "Tomb Runner" minigame - doing set dressing, lighting, making props, and optimization.

I owned the Indiana Jones "Tomb Runner" minigame - doing set dressing, lighting, making props, and optimization.

Launch Trailer