Star Wars: The Old Republic - Knights of the Eternal Throne (Voss)

These are a few environments of many that I worked on for planet Voss.

My primary role as an Environment Artist on the project is being a world-builder, using pre-existing assets in a new and interesting way. My main tasks include set dressing, lighting, post-processing, terrain sculpting/vertex painting, terrain mesh painting (including flora/rocks), VFX placement, polish, and level optimization.

All assets were created by other artists. A special thank you to Chris Reeves for blocking out the original spaces in the cinematic shots, my lead Jason Moulton, and to the rest of the SWTOR team.

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Shrine of Healing (Temple). Frozen Cinematic Shot - "Look at all the destruction you've caused to the planet Voss."

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Shrine of Healing (Temple). Frozen Cinematic Shot - "Look at all the destruction you've caused to the planet Voss."

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Shrine of Healing (Temple). Frozen Cinematic Shot - "Look at all the destruction you've caused to the planet Voss."

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The Shrine of Healing courtyard

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Frozen Cinematic Shot - "Look at all the destruction you've caused to the planet Voss."

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Frozen Cinematic Shot - "Look at all the destruction you've caused to the planet Voss."

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Frozen Cinematic Shot - "Look at all the destruction you've caused to the planet Voss."

(First teaser shown for the expansion) First Look: Your Knights of the Eternal Throne Destiny